PUTRI, Iin karmila; NUR ASRI, Muh Fitra; ANAS, Aswar. Traditional Game-Based Augmented Reality Media to ImproveStudent Numeracy Literacy. Jurnal Bumigora Information Technology (BITe), [S. l.], v. 7, n. 2, p. 121–130, 2025. DOI: 10.30812/bite.v7i2.5706. Disponível em: https://journal.universitasbumigora.ac.id/bite/article/view/5706. Acesso em: 13 jan. 2026.